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Rift Sentinel Builds



The Rift Sentinel brings the blessings of light to all who do the will of the gods. Able to healing many wounded previously, Sentinels bolster their allies and protect themselves with divine wrath.

RIFT Sentinel BUILDSBut playing this class is bit rough at start coz you have to buy good equips and potions to aid you on your quests and leveling. Gold farming is most beneficial approach to earn gold but I’m sure you don’t desire to spend lots of your time and effort grinding to produce gold. Finally, you'll buy gold but the problem is which site will you trust, have a look at RIFT GOLD REVIEWS for your top gold selling site and appearance their review and comparison.

Rift Sentinel Strengths: Sentinels are defensive clerics who excel at group support. Their divine powers aid the weak and ensure that everybody within their group lives with the fray.

Rift Sentinel Weaknesses: Sentinels sacrifice offense for any strong defense, and thus find it difficult to deal massive harm to their opponents.



RIFT SENTINEL BUILDS
Sentinel  PvE Healer Build 1
Sentinel (25) | Warden (21) |
Purifier (20)
RIFT Sentinel BUILDS
Sentinel  PvE Healer Build 2
Sentinel (44) | Justicar (12) |
Warden (10)
RIFT Sentinel BUILDS
Sentinel  PvP Healer Build 1
Sentinel (25) | Templar (21) |
Warden (20)
RIFT Sentinel BUILDS
Sentinel  PvP Healer Build 2
Sentinel (33) | Templar (21) |
Purifier (12)
RIFT Sentinel BUILDS
Sentinel  PvE Ranged Build 1
Sentinel (26) | Inquisitor (22) |
Cabalist (18)
RIFT Sentinel BUILDS
Sentinel  PvE Ranged Build 2
Sentinel (31) | Druid (20) |
Inquisitor (15)
RIFT Sentinel BUILDS

RIFT SENTINEL BUILD: Top Skills
Empowering Light - Bathes the area surrounding the Cleric with holy light, removing 1 Curse, Disease, or Poison from up to 10 party or raid members within 15 meters. Healer's Haste - Empowers the Cleric to respond with great urgency, reducing the cast time of their next 5 healing spells by 30%.
Healing Invocation - Fills the ally with healing light, healing them for 598 to 605 health. Lasting Invocation - Your Healing Invocation heals for an additional 30% of its total amount over 8 seconds.
Protect the Flock - Your area effect heals cause their targets to take 5% less damage for 6 seconds. Serendipity - When you Critically Hit with a heal, the cast time of your next heal is reduced by 1.5 seconds.
Shared Recovery - Heals both the Cleric and the ally for 275 to 281 health. Vested Interest - Reduces the cast time of your Shared Recovery by 0.5 seconds.

RIFT SENTINEL BUILD: Videos