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Rift Saboteur Builds



The Rift Saboteur is a cunning Rogue who uses explosives along with other incendiaries to cripple opponents and control the battlefield. With proper preparation, a Saboteur can destroy enemies without ever providing them with a chance to join battle.

RIFT Saboteur BUILDS
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Rift Saboteur Strengths: Saboteurs mold the battlefield to suit their needs, with careful planning, a lone Saboteur can overcome probably the most formidable foes in one explosive instant.

Rift Saboteur Weaknesses: A Saboteur requires significant preparation to launch each devastating assault, and it is quickly overcome if confronted in direct combat before every trap is in place.


RIFT SABOTEUR BUILDS
Saboteur PvP Ranged Build 1
Saboteur (41) | Infiltrator (15) | Nightblade (10)
RIFT Saboteur BUILDS
Saboteur PvE Ranged Build 1
Saboteur (32) | Bard (30) | Ranger (4)
RIFT Saboteur BUILDS
Saboteur PvP Ranged Build 2
Saboteur (31) | Assassin (22) | Infiltrator (13)
RIFT Saboteur BUILDS
Saboteur PvE Ranged Build 2
Saboteur (26) | Riftstalker (23) | Assassin (17)
RIFT Saboteur BUILDS


RIFT SABOTEUR BUILD: Top Skills
                         
Adhesive Bom - Hurls a bomb that causes the ground to be viscous, reducing the movement speed of enemies within the area by 70%. Lasts 8 seconds. Bomb Specialist - Increases the damage of your Bombs by 15%.
Carpet Bombing - Resets the cooldown of all Bombs and causes the next 3 Bombs to have no cooldown. This ability does not trigger global cooldown. Charge Booster - Using Detonate with 5 Combo Points will fire off a Booster Charge, dealing 50% weapon damage. This damage is increased by 15% for every soul level over 21.
Demolition Specialist - Your Annihilation Bomb can now detonate all Blast Charges and Spike Charges on the primary target. The damage caused by the detonation affects 2 other enemies within 7 meters of the primary target. Improved Entangling Trap - Increases the radius of the Root effect caused by your Entangling Trap by 4 meters.
Land Mines - Sets 4 Land Mines around the Rogue. Each Land Mine deals weapon plus 357 to 363 Earth damage and knocks the enemy up into the air when triggered. The Land Mines exist for 60 seconds. Residual Shrapnel - Your Shrapnel Charge deals an additional 50% damage over 6 seconds


RIFT SABOTEUR BUILD: Videos